Bob Burrough's repositories
RoundedQuadMesh
C# Unity script for generating rounded rectangle meshes.
GaussianAntialiasing
An implementation of zero-cost antialiasing by probabilistically perturbing rasterization of pixels. Invented by Bob Burrough.
ClipperLibCs
The C# fragment of ClipperLib by Angus Johnson.
TubeRenderer
A tube mesh generator for Unity.
aphantasia
CLIP + FFT/DWT/RGB = text to image/video
pthreads-w32
POSIX Threads (pthreads) for Win32
threadutils
A cross-platform utility for configuring a build environment for POSIX threads (Win32, Linux, macOS). Authored by Bob Burrough.
UnityNodes
A general purpose node UI for Unity. Authored by Bob Burrough.
UnityToNative
Launch native controls (file selection dialog, "Save As...") from Unity. Authored by Bob Burrough.
WaveFunctionCollapseMaze
A maze generator inspired by Maxim Gumin's work with WaveFunctionCollapse. Authored by Bob Burrough.
MarkovJunior
Probabilistic PL based on pattern matching and constraint propagation, 148 examples