Bartłomiej Wołk's repositories
GraphPlotter
Graph plotter debug module for UE4
TrackEditor
Allows creating drivable tracks in the UE4 editor
FileLogger
Logger extension for Unity
UnityAPISandbox
Project used to test math/physics related Unity APIs
DevelopmentConsole
Quake like console to execute commands in the game
AutoEq
Automatic headphone equalization from frequency responses
cmake-test-project
Test project made to learn cmake
ColliderAction
Specify actions in the inspector to be performed on collision
DefineSymbols
Allows for defining symbols in Unity's Player settings
EnableAfterTime
Enable game object after specified amount of time
GamePause
Specify key to toggle game pause and callbacks to be performed
HierarchyLogger
In the inspector specify log message to be displayed on in Awake(), etc.
KeyAction
In the inspector assign key to a custom callback
MetroidDebugger
Example project made to learn how debugger works (for Windows)
MetroidPacMan
PacMan clone made in Cocos2d-x (C++)
ml-agents
Unity Machine Learning Agents Toolkit
NetworkedPhysics
Networked Physics Test Project in Unreal Engine 4
ObjectPool
A little bit changed object pool script from unitypatterns.com
OnKeyInstantiate
Instantiate prefab on key press
OnKeyInvoke
Invoke callback on key press
OpenGL_Cherno
OpenGL tutorial by TheCherno
RBDOOM-3-BFG
Doom 3 BFG Edition with soft shadows, cleaned up source, Linux and 64 bit Support
re3
GTA III, Vice City
RetroArch
Cross-platform, sophisticated frontend for the libretro API. Licensed GPLv3.
SceneSwitchWindow
Window with all scenes listed to switch between them easily
StateManager
Define game states in the inspector to trigger specified actions when state change
tristem_TestingGrounds
`Testing Grounds` Udemy UE4 tutorial project by Ben Tristem
UnitySurvivalShooter_GameSave
Unity Survival Shooter demo project with implemented game save functionality