HexGL
This is a fork by Barkhausen Institut, introducing delay and packet error rate into the controller.
Source code of HexGL, the futuristic HTML5 racing game by Thibaut Despoulain
Branches
- Master - Public release (stable).
License
Unless specified in the file, HexGL's code and resources are now licensed under the MIT License.
Installation
cd ~/
git clone git://github.com/BKcore/HexGL.git
cd HexGL
python3 -m http.server
chromium index.html
To use full size textures, swap the two textures/ and textures.full/ directories.
Note
The development of HexGL is in a hiatus for now until I find some time and interest to work on it again. That said, feel free to post issues, patches, or anything to make the game better and I'll gladly review and merge them.