bargoss's starred repositories

GameServer

League Sandbox's Game Server

Language:C#License:AGPL-3.0Stargazers:1049Issues:0Issues:0

RW-Decompile

Decompilation of Rimworld Alphas using ILSpy

Language:C#Stargazers:51Issues:0Issues:0

ClothSimulation

Basic cloth simulation using Verlet integration

Language:C++License:MITStargazers:750Issues:0Issues:0

unity-deterministic-physics

Cross-platform deterministic physics simulation in Unity, using DOTS physics and soft floats

Language:C#Stargazers:476Issues:0Issues:0

miner

Miner for the helium blockchain

Language:ErlangLicense:Apache-2.0Stargazers:608Issues:0Issues:0

AspNetCore-Developer-Roadmap

Roadmap to becoming an ASP.NET Core developer in 2024

Stargazers:18341Issues:0Issues:0
Language:JavaLicense:GPL-3.0Stargazers:2Issues:0Issues:0

OpenMiner

Minecraft-like game engine written in C++17 with a client/server architecture and support for Lua modding

Language:C++License:LGPL-2.1Stargazers:262Issues:0Issues:0

ggpo

Good Game, Peace Out Rollback Network SDK

Language:C++License:MITStargazers:3159Issues:0Issues:0

build-your-own-x

Master programming by recreating your favorite technologies from scratch.

Language:MarkdownStargazers:299373Issues:0Issues:0

GameNetworkingResources

A Curated List of Multiplayer Game Network Programming Resources

Language:CStargazers:7220Issues:0Issues:0

UnityGenericIKSystem

An easy to understand, open source implementation of Inverse Kinematics for Unity 3D

Language:C#License:MITStargazers:172Issues:0Issues:0

Unity_clean_IK

An easy to use IK solver implementation for character controllers.

Language:C#Stargazers:52Issues:0Issues:0

BitSerializer

A bitstream that offers (de)serialization in binary format

Language:C#License:MITStargazers:11Issues:0Issues:0

cubiquity-for-unreal-engine

Cubiquity For Unreal Engine 4

Language:C++License:MITStargazers:91Issues:0Issues:0

HUCS

4-Year Exam Collection - Hacettepe University Computer Science Department. O kadar geldin bi star da sen bırakıver :)

Language:JavaStargazers:156Issues:0Issues:0

OCR-only-highlighted

Turn images of highlighted text into plain text.

Language:C++Stargazers:6Issues:0Issues:0

rpg_public_dronet

Code for the paper Dronet: Learning to Fly by Driving

Language:PythonLicense:MITStargazers:417Issues:0Issues:0

EchoEngine

A data driven and optimized C++ game engine

Language:C++License:UnlicenseStargazers:7Issues:0Issues:0

PathFinder

A small, simple and generic C++ path finding library.

Language:C++License:BSD-2-ClauseStargazers:83Issues:0Issues:0

surface_nets

Pet project to learn compute shaders.

Language:C#Stargazers:38Issues:0Issues:0

isosurface

A project testing and comparing various algorithms for creating isosurfaces.

Language:C#License:MITStargazers:289Issues:0Issues:0

unity-marching-cubes-gpu

GPU ComputeShader implementation of Marching Cubes algorithm

Language:C#License:MITStargazers:71Issues:0Issues:0

ForgeNetworkingRemastered

See various forks, also please join the Forge Community fork of Forge Alloy! -> https://github.com/ForgeAlloyCommunity/ForgeAlloy

Language:C#License:Apache-2.0Stargazers:1486Issues:0Issues:0

dualmc

Simple C++ implementation of the (manifold) dual marching cubes algorithm from Gregory M. Nielson

Language:C++License:BSD-3-ClauseStargazers:169Issues:0Issues:0

libfixmatrix

C library for fixed point matrix, quaternion and vector calculations

Language:CLicense:MITStargazers:423Issues:0Issues:0

Unity.Mathematics.FixedPoint

Fixed-point extension of Unity's C# math library based on FixedMath.Net and Unity.Mathematics.

Language:C#License:MITStargazers:155Issues:0Issues:0

DualContouringCSharp

A Dual Contouring Example using C# and Unity3D

Language:C#Stargazers:44Issues:0Issues:0

Marching-Cubes-On-The-GPU

A implementation of the marching cubes algorithm on the GPU in Unity.

Language:C#License:MITStargazers:292Issues:0Issues:0

Real-Time-Voice-Cloning

Clone a voice in 5 seconds to generate arbitrary speech in real-time

Language:PythonLicense:NOASSERTIONStargazers:52084Issues:0Issues:0