babiskir / City_Simulator_Unity3D

Visualization of spatiotemporal urban data with Unity3D, A city simulator to support the decision-making process in urban development related tasks.

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City_Simulator_Unity3D

Visualization of spatiotemporal urban data with Unity3D, A city simulator to support the decision-making process in urban development related tasks.

For running the simulator: All the features are ready to play and just by pressing the play button simulation will start.

The key guidance:

Heatmap button: for activating the heatmap computation CFH button: : for activating the Change Frequency Heatmap Computation Shadow button: : for simulating the shadow variation during of the time period Sky Exposure button: : For computing the sky exposure Light intensity button: : for computing the illuminance of light New Building button: for adding new building to the scene Reset button: for reseting the computation of currrent task and start to compute from the scratch Ray button: for displaying the rays that are casting from the object Escape: for resting all the features

Sun: Sun Position: By changing the upper slider the position of the sun will hange during a day from 6:00 to 18:00. Sun speed: by changing the lower slider the rotation speed of the sun will change or will be inversed

Buildings: Scalling: Right-Click + Up/Left/Right/Down arrow for increasing the size through y-axis/x-axis/z-axis and reseting respectively Rotation: Right-Click + Wheel mouse roll Deletion: Right-Click + C Select and Drag: Left Shift + Left click to drag

Camera: Zoom in/out: Alt + Wheel mouse roll Pan: Alt + wheel mouse button or W/A/S/D reset : Left shift

Landmark: Activate: Leftclick + L Disactive: pressing Escape button

About

Visualization of spatiotemporal urban data with Unity3D, A city simulator to support the decision-making process in urban development related tasks.


Languages

Language:C# 75.9%Language:ShaderLab 21.6%Language:HLSL 2.5%