bWFuanVzYWth / OriginShader

A shader for MCPE

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Light fades too fast

Aricsprague opened this issue · comments

Hi, could you explain how to change the lighting code to have light travel a little farther? I tried changing the #define POILIGHT_A value and it works but at the expense of making the light source ridiculously bright. I just dont want to have to throw a torch every 4 blocks to see around. especially in the nether