Transparent Bitmap in BitmapMaterial not fireing mouse events
virbas opened this issue · comments
line 181:
- return uint(bitmapMaterial.bitmap.getPixel32(int(p.x), int(p.y)) >> 24) > 0x80;
+return uint(bitmapMaterial.getPixel32((p.x), (p.y)) >> 24) > 0x80;
fix in file away3d.core.utils.ViewSorceObject.as