Víctor Ávila (avilapa)

avilapa

Geek Repo

Company:Rockstar Games

Location:Edinburgh, UK

Home Page:https://avilapa.github.io/

Twitter:@97torvic

Github PK Tool:Github PK Tool

Víctor Ávila's starred repositories

imgui

Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

taichi

Productive, portable, and performant GPU programming in Python.

Language:C++License:Apache-2.0Stargazers:25324Issues:391Issues:2650

spdlog

Fast C++ logging library.

Language:C++License:NOASSERTIONStargazers:23690Issues:445Issues:2136

filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Language:C++License:Apache-2.0Stargazers:17559Issues:381Issues:2244

assimp

The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

Language:C++License:NOASSERTIONStargazers:10700Issues:309Issues:2876

xxHash

Extremely fast non-cryptographic hash algorithm

Language:CLicense:NOASSERTIONStargazers:8913Issues:172Issues:376

meshoptimizer

Mesh optimization library that makes meshes smaller and faster to render

implot

Immediate Mode Plotting

Language:C++License:MITStargazers:4611Issues:87Issues:344

halley

A lightweight game engine written in modern C++

Language:C++License:Apache-2.0Stargazers:3565Issues:79Issues:56

DiligentEngine

A modern cross-platform low-level graphics library and rendering framework

Language:BatchfileLicense:Apache-2.0Stargazers:3501Issues:119Issues:209

cgltf

:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99

HandmadeMath

A simple math library for games and computer graphics. Compatible with both C and C++. Public domain and easy to modify.

Language:CLicense:CC0-1.0Stargazers:1198Issues:36Issues:71

HybridRenderingEngine

Clustered Forward/Deferred renderer with Physically Based Shading, Image Based Lighting and a whole lot of OpenGL.

Language:C++License:MITStargazers:1154Issues:29Issues:41

Cauldron

A simple framework for rapid prototyping on Vulkan or Direct3D 12

Language:C++License:MITStargazers:915Issues:31Issues:21

GENie

GENie - Project generator tool

Language:CLicense:NOASSERTIONStargazers:897Issues:37Issues:196

hybrid-rendering

A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.

Language:C++License:MITStargazers:768Issues:10Issues:18

OffsetAllocator

Fast O(1) offset allocator with minimal fragmentation

Language:C++License:MITStargazers:737Issues:10Issues:2

glsl-atmosphere

Renders sky colors with Rayleigh and Mie scattering.

Language:GLSLLicense:UnlicenseStargazers:583Issues:18Issues:2

hlslpp

Math library using HLSL syntax with multiplatform SIMD support

Language:C++License:MITStargazers:499Issues:17Issues:74

px

Single header C++ Libraries for Thread Scheduling, Rendering, and so on...

Language:C++License:MITStargazers:469Issues:27Issues:15

tinygizmo

:triangular_ruler: An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC

Language:C++License:UnlicenseStargazers:438Issues:21Issues:5

minitrace

Simple C/C++ library for producing JSON traces suitable for Chrome's built-in trace viewer (about:tracing).

Language:C++License:MITStargazers:370Issues:15Issues:16

simple-spectral

A Simple Spectral Renderer

Language:C++License:MITStargazers:184Issues:9Issues:1

imgui-app

Dear IMGUI + Render + Window handling, amalgamation in two files ready to use

Language:C++License:MITStargazers:164Issues:8Issues:6

enum-flags

Bit flags for C++11 scoped enums

Language:C++License:MITStargazers:117Issues:13Issues:10
Language:MathematicaStargazers:54Issues:7Issues:0

crstl

STL whose aim is to compile fast, run fast, and be clear to read