FBX Feature Flag for ignore start and stop time on import
JulianKnodt opened this issue · comments
Is your feature request related to a problem? Please describe.
FBX importing currently will cut off animation key frames based on LocalStart & LocalStop time
It should be noted that LocalStart & LocalStop are not actually used in FBX, nor are the units specified.
https://download.autodesk.com/us/fbx/20112/fbx_sdk_help/SDKRef/a00046.html
Describe the solution you'd like
Assimp should provide a feature flag that ignores these times, and loads all animation keys.
Describe alternatives you've considered
It might make sense that these times are always ignored, but that would break backwards compatibility.
I was also wondering if it might make sense to consider different units for time, but I'm not sure what units are actually correct.