Aleksandr's repositories
cocos-engine
Cocos Engine is an open-source framework for building 2D & 3D real-time rendering and interactive contents, especially video games, which can be deployed to mobile, desktop and web. It is inherited from the legacy Cocos2d-x with a redesigned modern architecture. To run this engine, please download Cocos Creator.
example-cases
Example project to guide users through how to create game with Fireball and cocos2d-js
glide
An image loading and caching library for Android focused on smooth scrolling
learnrxjava
A set of exercises to designed to teach developers Rx (Reactive Streams)
lens-launcher
A unique, efficient way to browse and launch your apps
libgdx
Desktop/Android/HTML5/iOS Java game development framework
Libgdx-Backend-TextureView-Android
Libgdx use TextureView Rendering,修改Libgdx为TextureView,可以跟原生的view进行透明层叠
ok-android-sdk
Android SDK & samples for native apps integrated with OK.RU
vk-android-sdk
Android library for working with VK API, authorization through VK app, using VK functions.