asidsx / CraftopiaCraftopiaRuLangUpdater

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Логи весят Гигабайты

Whitebrim opened this issue · comments

image

В логах ошибки, что символы не найдены и используется fallback шрифт:

The character with Unicode value \u3000 was not found in the [] font asset or any potential fallbacks. It was replaced by Unicode character \u25A1 in text object [oc_pf_ui_quest--text_Sub].
OcDebug:AppendStackTrace (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&)
OcDebug:LogAppendInternal (UnityEngine.LogType,Cysharp.Text.Utf16ValueStringBuilder&)
OcLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
UnityEngine.Logger:Log (UnityEngine.LogType,object,UnityEngine.Object)
UnityEngine.Debug:LogWarning (object,UnityEngine.Object)
TMPro.TextMeshProUGUI:SetArraySizes (TMPro.TMP_Text/TextProcessingElement[])
TMPro.TMP_Text:ParseInputText ()
TMPro.TMP_Text:GetPreferredHeight ()
TMPro.TMP_Text:get_preferredHeight ()
UnityEngine.UI.LayoutUtility/<>c:<GetPreferredHeight>b__7_1 (UnityEngine.UI.ILayoutElement)
UnityEngine.UI.LayoutUtility:GetLayoutProperty (UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement, single>,single,UnityEngine.UI.ILayoutElement&)
UnityEngine.UI.LayoutUtility:GetLayoutProperty (UnityEngine.RectTransform,System.Func`2<UnityEngine.UI.ILayoutElement, single>,single)
UnityEngine.UI.LayoutUtility:GetPreferredHeight (UnityEngine.RectTransform)
UnityEngine.UI.LayoutUtility:GetPreferredSize (UnityEngine.RectTransform,int)
UnityEngine.UI.HorizontalOrVerticalLayoutGroup:GetChildSizes (UnityEngine.RectTransform,int,bool,bool,single&,single&,single&)
UnityEngine.UI.HorizontalOrVerticalLayoutGroup:CalcAlongAxis (int,bool)
UnityEngine.UI.VerticalLayoutGroup:CalculateLayoutInputVertical ()
UnityEngine.UI.LayoutRebuilder/<>c:<Rebuild>b__12_2 (UnityEngine.Component)
UnityEngine.UI.LayoutRebuilder:PerformLayoutCalculation (UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
UnityEngine.UI.LayoutRebuilder:PerformLayoutCalculation (UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
UnityEngine.UI.LayoutRebuilder:PerformLayoutCalculation (UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
UnityEngine.UI.LayoutRebuilder:PerformLayoutCalculation (UnityEngine.RectTransform,UnityEngine.Events.UnityAction`1<UnityEngine.Component>)
UnityEngine.UI.LayoutRebuilder:Rebuild (UnityEngine.UI.CanvasUpdate)
UnityEngine.UI.CanvasUpdateRegistry:PerformUpdate ()
UnityEngine.Canvas:SendWillRenderCanvases ()

Все эти логи про символ \u3000
https://www.compart.com/en/unicode/U+3000

Так как в оригинальном репозитории отключены Issues, пишу сюда