ashwin / gDel3D

gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.

Home Page:https://github.com/ashwin/gDel3D

Geek Repo:Geek Repo

Github PK Tool:Github PK Tool

Usage documentation?

timautin opened this issue · comments

Hello,

Thanks for your code, which looks promising. I've added it to my project, and I'm able to triangulate a point cloud.

But I'd like some help on how to use the result. I need to extract the triangles from the tetrahedrons, to feed OpenGL and display a mesh.

Also, what is the infinite point?

Do you have some samples/doc?

Thanks again