Is it possible to run 2D Delaunay Triangulation on GPU using your library?
YuxinxinChen opened this issue · comments
Hi gDel3D team,
I would like to run 2D Delaunay Triangulation on GPU given a set of vertices or an arbitrary triangulation. Is it possible to run it using your library? If yes, is there a significant performance loss to run 2D DT on your 3D DT library?
I am also wondering which algorithm you use for Delaunay Triangulation, Lawson's based algorithm, or Voronoi based algorithm?
Thanks a lot!
-Yuxin
@YuxinxinChen If you just want 2D DT, it is better to use a 2D DT algorithm. For example, the gDel2D algorithm: https://www.comp.nus.edu.sg/~tants/delaunay2DDownload.html
For information on gDel3D see its paper: https://www.comp.nus.edu.sg/~tants/gdel3d.html
Thanks a lot!