artset / seasonal-trees

Procedurally generated trees in different seasons created in C++ and OpenGL πŸŒ±πŸŒ²πŸβ„οΈ

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Trees Through the Seasons

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A tool to create procedurally generated trees in different seasons created in C++ and OpenGL created by Griffin Kupsaw, Lucy Qu, and Katherine Sang. Utilizes L-Systems, sky box, normal mapping.

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Procedurally generated trees in different seasons created in C++ and OpenGL πŸŒ±πŸŒ²πŸβ„οΈ


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Language:C++ 79.2%Language:C 17.3%Language:HTML 1.7%Language:Makefile 1.1%Language:Perl 0.2%Language:Shell 0.1%Language:GLSL 0.1%Language:Raku 0.0%Language:Objective-C 0.0%Language:QMake 0.0%Language:CSS 0.0%Language:CMake 0.0%