Stavros Efthymiadis (ArcaneIrvine)

ArcaneIrvine

Geek Repo

Company:Aristotle University of Thessaloniki

Location:Greece

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Stavros Efthymiadis's repositories

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galaxies_GAN

In this project i will be creating a Generative Adversarial Network with tensorflow and python to generate galaxies using the astroNN dataset

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Deep_Learning_Basics

A 10 chapter digital notebook about Deep Learning Basics, with examples and explanations.

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steam_game_recommender

This project aims to build a game recommendation system for Steam users using machine learning techniques. It utilizes a custom dataset of Steam IDs to retrieve user-specific information such as owned games, playtimes, and game tags through the Steam Web API. The collected data is then processed and used to train a machine learning model.

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ACM_Machine_Learning

ACM Machine Learning team lesson slides and projects

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artificial_intelligent_chatbot_application

This is a personal project made in python. The project goal is to create an artificially intelligent bot trained on data I will be giving it able to communicate with the user on a webpage after the user creates an account. This project will enhance my AI, Neural Network, natural language processing, web applications, and databases skills.

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chrome_dino_RL

A reinforced learning AI model for chrome Dino game using Python and Deep learning

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celestial_scanner

Personal project made in python using Tensorflow and Object-Detection API. A space celestial scanner able to detect asteroids, planets, galaxies, nebulas and black holes.

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cat_dog_classifier

In this project i will be creating a deep neural network classifier that recognizes cats or dogs using tensorflow and image data.

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price_prediction_application

This is a personal project made to enhance my data analysis and web applications skills using python and flask. Its purpose is analyzing data using yfinance and predicting the future price of a cryptocurrency pair the user chooses along with visual presentations of data input and charts.

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Space_Blaster

A 2D space shooting game made by me using Unity game engine. Personal project finished within 2 weeks and got me introduced in game development and C# coding.

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