SC's starred repositories
magictools
:video_game: :pencil: A list of Game Development resources to make magic happen.
website-archive
Archive of the Coding Train website (first version)
glslViewer
Console-based GLSL Sandbox for 2D/3D shaders
programmers-introduction-to-mathematics
Code for A Programmer's Introduction to Mathematics
Vulkan-Docs
The Vulkan API Specification and related tools
RayTracingInVulkan
Implementation of Peter Shirley's Ray Tracing In One Weekend book using Vulkan and NVIDIA's RTX extension.
micropolis
Automatically exported from code.google.com/p/micropolis
OpenGL-Examples
A collection of simple single file OpenGL examples
ccia_code_samples
Code samples for C++ Concurrency in Action
ChameleonRT
An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)
limonEngine
3D FPS game engine with full dynamic lighting and shadows
DearWidgets
DearWidgets
glTF_viewer
glTF animation viewer
opfor-engine
A toy game engine for learning purposes. ECS, C++17, OpenGL, reflection