Backtracking
mister-choo opened this issue · comments
It seems that now when option "Unlock a next key only when
The previous keys are also above the target speed' Is enabled. Keys get locked again if one of the previous keys falls below the threshold.
I see this behavior as undesirable, because it is the presence of a new key makes others fall. But here I end up in a loop, where I unlock a new key -> one of the previous falls -> i repratice them without a new key -> new key unlocks -> it happens again
I noticed the same. Would be nice if unlocked keys stayed unlocked.
The feature should keep the new key and not unlock the next one until all of the unlocked keys are above the threshold.