aoki-marika / avs

A game engine based around working with private BEMANI file formats.

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libavs (working title)

A game engine based around working with private BEMANI file formats, namely IFS and binary XML.

This is largely a learning project for C++, OpenGL, and working with BEMANI file formats. It is not actively maintained and is provided as is.

Uses OpenGL with DispmanX on Raspberry Pi, and X11 on any other Linux distro. Optimised for performance on a Raspberry Pi 1B.

Yes, it is named after the wrong framework.

Requirements

  • Universal
    • libicu-dev (57.1)
    • libssl-dev (1.1.0)
    • libfreetype6-dev (2.6.3)
  • Linux (X11, not Raspberry Pi)
    • libgles2-mesa-dev (13.0.6)

About

A game engine based around working with private BEMANI file formats.


Languages

Language:C++ 98.3%Language:Makefile 1.0%Language:Shell 0.5%Language:GLSL 0.1%