UI doesn't work correctly in Bitwig under MacOS
sebastianpfluegelmeier opened this issue · comments
i just realized the knob actually turns, you just have to click where it would be if the scaling was correct (so somewhere in the right lower corner in the white area).
Sadly I haven't been able to find any useful developer documentation on working with macOS hi-DPI scaling. I think last time I tried, the window was upscaled to 2x resolution and I couldn't figure out what to do to draw at native scale.
Maybe something's changed in wgpu
or elsewhere since then to make it draw smaller instead of upscaling by default? If so, vst_window
just needs a way to detect the window scale and adjust drawing code accordingly.
i did a bit of research and found this here. could this have introduced the issue?
gfx-rs/wgpu#1874