[Sound Filter] Not filtering a sound from the UI when Duty Action 1 is ready
vaoan opened this issue · comments
I've been filtering a lot of sounds that really hurt my ears thanks to this plugin and one of them is the sound the game makes when the Duty Actions are loaded.
The key is the following sound/system/se_ui.scd/149
This is my profile to block all the sounds I find difficult for my ears
sound/system/se_ui.scd/112
sound/system/se_ui.scd/118
sound/system/se_ui.scd/111
sound/vfx/etc/se_vfx_etc_classchange.scd/0
sound/zingle/zingle_rade_start.scd/*
sound/vfx/live/se_vfx_live_rensei_success.scd/0
sound/vfx/live/se_vfx_live_itemact_cast.scd/0
sound/vfx/live/se_vfx_live_itemact_hit_normal.scd/0
sound/vfx/item/se_vfx_item_use.scd/0
sound/vfx/etc/se_vfx_etc_compapop.scd/0
sound/vfx/etc/se_vfx_etc_compadepop.scd/0
sound/vfx/etc/se_vfx_etc_hit_minion.scd/0
sound/vfx/etc/se_vfx_etc_girdorder_hatereset_c.scd/0
sound/zingle/zingle_ex2_que_clear.scd/0
sound/vfx/etc/se_vfx_etc_snipemode_shoot.scd/0
sound/vfx/etc/se_vfx_etc_snipemode_hit.scd/0
sound/vfx/etc/se_vfx_etc_etelight_end.scd/0
sound/vfx/etc/se_vfx_etc_npcpop.scd/0
sound/system/se_ui.scd/129
sound/system/se_ui.scd/120
sound/system/se_ui.scd/149
Somehow if I add sound/system/se_ui.scd/*
then the sound its properly filtered which makes me believe the sound comes from a different key but I'm not sure which one.
I would appreciate if this issue is looked into. I have not tested this in Bozja or Eureka but in Diadem when the cannon is ready, that key is evoked and doesn't seem to be filtered with my profile.