Angelos's repositories
artandcode.Camera-and-projector-calibration
openFrameworks examples for Elliot Woods & Kyle McDonald's "Calibrating Projectors and Cameras: Practical Tools" workshop at Art&&Code 3D, CMU Pittsburgh, October 2011
GPU-Fluid-Experiments
Experimenting coupling a CPU-based rigid body simulation with a GPU-based fluid simulation.
ar-unity101
unity introduction to AR/VR
latticelib
Makes even easier to write cellular automata in Processing, 2 or 3 dimensional.
processing-js
A port of the Processing visualization language to JavaScript.
Language:JavaNOASSERTION000