aniruddhahar's starred repositories
raytracing.github.io
Main Web Site (Online Books)
UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
thebookofshaders
Step-by-step guide through the abstract and complex universe of Fragment Shaders.
glslViewer
Console-based GLSL Sandbox for 2D/3D shaders
BlenderTools
Blender addons that improve the game development workflow between Blender and Unreal.
FastNoiseLite
Fast Portable Noise Library - C# C++ C Java HLSL GLSL JavaScript Rust Go
BoatAttack
Demo Project using the Universal RP from Unity3D
glslEditor
Simple WebGL Fragment Shader Editor
UnityRenderStreaming
Streaming server for Unity
TestbedHDRP
Testbed project for Unity HDRP (High Definition Render Pipeline)
GLTFUtility
Simple GLTF importer for Unity
blender-to-unity-fbx-exporter
FBX exporter addon for Blender compatible with Unity's coordinate and scaling system.
com.unity.webrtc
WebRTC package for Unity
godot-xr-tools
Support scenes for AR and VR in Godot
rust-gamedev.github.io
The repository for https://gamedev.rs
godot_oculus_quest_toolkit
An easy to use VR toolkit for Oculus Quest development using the Godot game engine
FastNoise_CSharp
FastNoise C# Version
shader-bake-unity
Baking run-time shaders into textures in Unity
UnityRaymarching
raymarching experiment in unity
URP-AnimatedGrass
An Animated Grass Shader for Blade-like Geometry [Unity URP]
HDRP-SimpleClouds
Very Simple, 100% Procedural Cloud Shadergraph for Unity HDRP