ands / lightmapper

A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!

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Preparing obj

0xAVX opened this issue · comments

commented

Hello! :) How I can prepare my obj without separately indexed vertex attributes with UVAtlasTool?

Thank You)

commented

Hi,
not sure if I understand you correctly...
If this is a question about the usage of uvatlas, then you should probably ask it there since I have not really used it myself.
If you have problems loading your own OBJ files with the example application, you could use a real OBJ file loader like yocto_obj.h or switch to the development branch which already does that. But I'm not sure if the current state there works on other machines.

If I did not understand you correctly, it would help if you explained a bit more :)

commented

Thank you for the help!!!! )))) yocto_obj.h is what i need)