andrewvy / knot

[WIP] :construction: Minetest reverse proxy designed for linking multiple servers together with a plugin API.

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knot

A Minetest proxy designed to facilitate linking multiple servers together with a powerful lua plugin API.

This provides a few use-cases:

  • Multi-dimensions through the use of multiple servers
  • Cross-server communication for plugins/mods.
  • And many more.

Installation

To get started, clone this repo and run the following command:

cargo install

Running knot

Starting knot will create a default config.toml in the current working directory.

Knot will then begin to listen to new connections on 0.0.0.0:30001 and forward clients to 127.0.0.1:30000 as the default lobby server.

Configuration

  • Default config.toml
# knot config.toml
host = "0.0.0.0:30001"
player_limit = -1

[servers]
  [servers.lobby]
    address = "127.0.0.1:30000"

host

Type: String
Description: The IP and Port used for the proxy, defaults to 0.0.0.0:30001 to bind to all addresses.

player_limit

Type: Integer
Description: How many players are allowed to connect to the proxy at one time. Negative values will be treated as no player-limit.

servers

Type: Table
Description: Used to define servers to be managed under the proxy. Expects a `servers.lobby` to exist.

Defaults to:

[servers.lobby]
  address = "127.0.0.1:30000"

server specification

address (String): IP + Port of the Minetest server.

About

[WIP] :construction: Minetest reverse proxy designed for linking multiple servers together with a plugin API.


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