andfanilo / mobile-game-object-detection

Detect a maximum of objects the model can detect, in a minimum of time. (kinda paused for now)

Repository from Github https://github.comandfanilo/mobile-game-object-detectionRepository from Github https://github.comandfanilo/mobile-game-object-detection

Object detection game

The demo was initially YOLOv3 behind a Flask server on GPU, and the Vue frontend hitting the backend for predictions. I wanted to try everything in the browser, so using CocoSSD instead and did a lot of refactoring to actually isolate logic in multiple components, but the inference is really slow on my computer...so right now I'm putting this project on pause.

Detect a maximum of objects the model can detect, in a minimum of time.

Project setup

npm install

Compiles and hot-reloads for development

npm run serve

Compiles and minifies for production

npm run build

Lints and fixes files

npm run lint

Customize configuration

See Configuration Reference.

References

About

Detect a maximum of objects the model can detect, in a minimum of time. (kinda paused for now)


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Language:Vue 92.4%Language:JavaScript 3.8%Language:HTML 3.8%