analogcode / Swift-Radio-Pro

Professional Radio Station App for iOS!

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Single Player App rejected by App Store

Tucker2015 opened this issue · comments

Hi, I have created two apps for different stations with the Single Player code.

Both apps are exact same code with just Images and details changed.

One app was pushed to the App Store as an update and was accepted no problem.

Then I pushed the next App for the other station but Apple rejected it with the following :

Your app declares support for audio in the UIBackgroundModes key in your Info.plist, but we were unable to play any audible content when the app was running in the background.

Next Steps

The audio key is intended for use by apps that provide audible content to the user while in the background, such as music player or streaming audio apps. Please revise your app to provide audible content to the user while the app is in the background or remove the "audio" setting from the UIBackgroundModes key.

It has been tested on the simulators in Xcode and on two physical devices and works fine.

Although I have found a bug in both apps that when on the lock screen if the audio is paused it will not restart unless you close the app.

Has anyone else had the same issue ?

This was resolved by using a HTTPS stream for the App.