Alin's repositories
AngryBots_ECS
The DOTS project used for the presentation Converting Your Game to DOTS
Auto-Photoshop-StableDiffusion-Plugin
A user-friendly plug-in that makes it easy to generate stable diffusion images inside Photoshop using either Automatic or ComfyUI as a backend.
ChatTTS
TTS
com.unity.netcode.gameobjects
Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
ComfyUI-SDXL-Style-Preview
SDXL风格选择器优化版,具有分组、预览、多风格等功能
CustomRenderPipelineTutorials
Unity6的自定义渲染管线教程
ECSGalaxySample
ECS sample demonstrating an automated simulation of teams of spaceships fighting for the control of planets
EGamePlay
一个基于Entity-Component模式的灵活、通用、可扩展的轻量战斗(技能)框架,配置可选使用ScriptableObject或是Excel表格. A flexible, generic, easy to extend, lightweight combat (skills) framework based on Entity-Component pattern. Configuration can choose to use ScriptableObject or Excel tables.
Fantasy
C # Game Framework, but not limited to games. Can be used for non game business development
GameFramework-Next
GameFramework-Next
gamekeeper
基于elementUI和springboot搭建的游戏后台管理系统。包含权限管理,玩家查询,服务器管理等等。可供jforgame或mmorpg项目使用。
gameplay-ability-system-for-unity
Gameplay-Ability-System For Unity
GF_HybridCLR
Unity GameFramework + HybridCLR,Multiple automated processing editor extension tools, efficient automated workflows.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
ioGame
无锁异步化、事件驱动架构设计的 java netty 网络编程框架; 轻量级,无需依赖任何第三方中间件或数据库就能支持集群、分布式; 适用于网络游戏服务器、物联网、内部系统及各种需要长连接的场景; 通过 ioGame 你可以很容易的搭建出一个集群无中心节点、集群自动化、分布式的网络服务器;FXGL、Unity、UE、Cocos Creator、Godot、Netty、Protobuf、webSocket、tcp、socket;java Netty 游戏服务器框架;
jforgame
jforgame是一个一站式游戏服务器开发框架。包含游戏服务器开发所需要的各种组件,比如网关,socket服务端与客户端,自定义高效消息编解码,游戏热更新,游戏通用工具等等。包含游戏服,跨服,匹配服,后台管理系统等实现,同时提供大量业务案例以供学习。亦可用于其他socket应用,例如及时聊天等。
LearnUnityShader
记录学习Unity Shader过程中实现过的一些Demo。
LitMotion
Lightning-fast and Zero Allocation Tween Library for Unity.
luban
luban是一个强大、易用、优雅、稳定的游戏配置解决方案。luban is a powerful, easy-to-use, elegant and stable game configuration solution.
megacity-metro
Megacity-Metro: a thrilling shooter game, using Netcode for Entities for a multiplayer experience supporting 128+ players. Latest DOTS packages and Unity Gaming Services elevate the user experience, demonstrating how to craft engaging multiplayer games.
ShaderLibrary
希望开源能够帮到所有人
TEngine
Unity框架解决方案-支持HybridCLR(最好的次时代热更)与YooAssets(优秀商业级资源框架)。
Unity-Buff-System
该项目是一个通用的Buff系统,旨在帮助Unity开发者轻松实现游戏中的Buff效果。该系统能够轻松集成到现有项目,你可以方便地添加、管理和应用自定义逻辑的Buff。
Unity-UGUI-Effect
使用Unity中的UGUI+ShaderLab+C#,配合DoTween插件实现的各种动效 Various effects achieved using UGUI+ShaderLab+C# in Unity, combined with the DoTween plugin.
YooAsset
unity3d resources management system
ZMFrameWork
UIFramem,AssetsFrame,DMVC
ZMFrameWork_HyBridCLR
ZMAsset,ZMUI,DMVC,HyBridCLR