alfrh02 / particles

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2D Particle System

Todo

- [ ] More Particle parameters to be passed into Emitter - including being inputted as ranges - [ ] Color - [ ] Size - [ ] Velocity

  • Particle types
    • Smoke
    • Electricity
    • Fire
    • Rain
    • Bubbles
  • 2D objects for particles to interact with
    • Objects that are:
      • Placeable
      • Rotatable
    • Collision detection
  • Additional Emitter behaviour
    • GUI Elements
    • Spawn area
      • Emitter turns into a rectangle, where user can specify width/height, Particle objects will spawn randomly within that rectangle

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Language:C++ 78.2%Language:Makefile 14.5%Language:QML 5.2%Language:C 2.1%