- [ ] More Particle parameters to be passed into Emitter - including being inputted as ranges
- [ ] Color
- [ ] Size
- [ ] Velocity
- Particle types
- Smoke
- Electricity
- Fire
- Rain
- Bubbles
- 2D objects for particles to interact with
- Objects that are:
- Placeable
- Rotatable
- Collision detection
- Objects that are:
- Additional Emitter behaviour
- GUI Elements
- Spawn area
- Emitter turns into a rectangle, where user can specify width/height, Particle objects will spawn randomly within that rectangle