Kozhakov (aleksandrpp)

aleksandrpp

Geek Repo

Github PK Tool:Github PK Tool

Kozhakov's repositories

InteractiveSmoke

Counter-Strike 2 responsive smoke w/ Unity Compute Shader

Language:C#License:MITStargazers:16Issues:2Issues:0

MassiveShooting

Projectile GPU instancing system w/ Unity Job System

Language:C#License:MITStargazers:8Issues:1Issues:0

InteractiveGrass

Interactive procedural grass in Unity using screen space shadows

Language:C#License:MITStargazers:5Issues:2Issues:0

CompetitiveController

Character controller with manual collision resolve for Unity

Language:C#License:MITStargazers:3Issues:1Issues:0

CompetitiveMan

Unity competitive Character Controller with a strafe animation and IK rig

Language:C#License:MITStargazers:3Issues:1Issues:0

SpaceMarine

Unity OOP architecture sample w/ actor-based entities

Language:C#License:MITStargazers:3Issues:1Issues:0

Asterovival

Asteroids arcade game w/ Unity Job system and GPU instancing

Language:C#License:MITStargazers:2Issues:1Issues:0

JTransport

High-performance UDP transport based on Unity Job System

Language:C#License:MITStargazers:1Issues:1Issues:0

SoftGround

High performance runtime collider deformation in Unity

Language:C#License:MITStargazers:1Issues:1Issues:0

CG.Common

Some wrappers for comfortable prototyping of simple Unity Compute Shader use cases.

Language:C#License:MITStargazers:0Issues:0Issues:0

JEcs

Simple ECS architecture for Unity game objects

Language:C#License:MITStargazers:0Issues:1Issues:0