Suggestion update
Parkan1986 opened this issue · comments
Hello. Is it possible to modify this patch to allow level and stat scaling of mobs in open world too, not only in dungeons and raids.
If change configs like it was in azerothcore for levelscaling in open world, those options not work. Onlyin dungeons and raids
As far as I know, azerothcore doesn't have this option.
You can try to replace all if (map->GetEntry()->IsDungeon() && player)
with if (player)
.
There was one repack with azerothcore where autobalance patch allowed to level scaling in open world. I dont know if author of such repack modified you patch or not
I haven't made any changes in this respect. They may have developed their own modules.
You suggestion not helped,it only changed hp of mobs and npc in open world little lower and nothing else.Any suggestion how to made this work in open world?
Correction:nothing changed.
try change AutoBalance.levelScaling = 1
Tryed different options,no succes.
Please update you autobalance mod and add possibility to scale level and stats of mobs in open world too.
Thank you.