afvbmp's repositories

AssetBundles-Browser

Editor tool for viewing and debugging asset bundle contents before and after builds

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AtomicGameEngine

The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

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BetterFramework

Unity Game Framework

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dnSpy

.NET assembly editor, decompiler, and debugger

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filament

Filament is a real-time physically based rendering engine for Android, Windows, Linux and macOS

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free-programming-books

:books: Freely available programming books

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ILRuntime

Pure C# IL Intepreter Runtime, which is fast and reliable for scripting requirement on enviorments, where jitting isn't possible.

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kcp

KCP - A Fast and Reliable ARQ Protocol

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LockstepFramework

Framework for lockstep RTS, TD, and MOBA games. Under development.

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lua-protobuf

A Lua module to work with Google protobuf

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lz4

Extremely Fast Compression algorithm

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MessagePack-CSharp

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

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Moba

moba demo from quake III

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Netjs

.NET to TypeScript and JavaScript compiler

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PathFinding.js

A comprehensive path-finding library for grid based games

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physically-based-shader-dev-for-unity-2017

Source code for 'Physically Based Shader Development for Unity 2017' by Claudia Doppioslash

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protobuf-net

Protocol Buffers library for idiomatic .NET

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recastnavigation

Navigation-mesh Toolset for Games

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SerializationTest

some serialization test for unity3d

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setup-ipsec-vpn

Scripts to build your own IPsec VPN server, with IPsec/L2TP and Cisco IPsec on Ubuntu, Debian and CentOS

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ShaderlabVS

ShaderlabVS is a Visual Studio plugin for Unity Shaderlab programming

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Skinner

Special Effects with Skinned Mesh in Unity

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SoftBodySimulation

Squish! A quick exploration of mesh deformation in response to collision

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UnityComponent

A Unity Component Repository

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UnityPack

Python deserialization library for Unity3D Asset format

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