3DoF controller mapping is wrong
matlu opened this issue · comments
Mats Lundgren commented
The current 3DoF Controller mapping when using A-painter in WebXR is not working with Huawei VR Glass using 3DoF controller.
The WebXR browser used is Wolvic (https://github.com/igalia/wolvic/)
The XR Controller Profile used for Huawei VR Glass with 3DoF controller is below.
Path: /interaction_profiles/huawei/controller
Valid for user paths:
· /user/hand/left
· /user/hand/right
Supported component paths:
· …/input/home/click
· …/input/back/click
· …/input/volume_up/click
· …/input/volume_down/click
· …/input/trigger/value
· …/input/trigger/click
· …/input/trackpad/x
· …/input/trackpad/y
· …/input/trackpad/click
· …/input/trackpad/touch
· …/input/aim/pose
· …/input/grip/pose
· …/output/haptic