aevum / libgdx-cpp

A cross platform (iOS, Android, Desktop) c++ port of java's libgdx awesome framework.

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emscripten

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More a question than an issue.

Do you guys know about emscripten, https://github.com/kripken/emscripten/wiki ? A C++ to JavaScript cross compiler.

Is it something you would consider as a potential backend for libgdx-cpp ?

Thanks

Hi @tsug,

Yes, I'm familiar with emscripten. Do you mean using libgdx inside a web
container? I'm planning to add a nacl backend to it, and I'm working on
generating a Lua backend for it right now, which would enable a v8 backend
too (as swig is capable of doing this, AFAIK). But sure, this can be useful
too.

2013/3/12 tsug notifications@github.com

More a question than an issue.

Do you guys know about emscripten,
https://github.com/kripken/emscripten/wiki ? A C++ to JavaScript cross
compiler.

Is it something you would consider as a potential backend for libgdx-cpp ?

Thanks


Reply to this email directly or view it on GitHubhttps://github.com//issues/38
.

Hey @scooterman,

Indeed, I was thinking about web containers. I think (but I may be wrong) that it's the best option as of today to "port" games to a web container.
You're mentioning nacl, but isn't it only available in Chrome/Chromium ?

I might give it a try with libgdx-cpp (emscripten), I'll keep you up to date if anything interesting results.

Thanks for your feedback

Sorry for the delayed response,

cool! If you need something or some change to make this happen, feel free
to reach me. It can be a nice addon and could be a great solution to a
crazy engine-in-the-browser idea I have for a long time :)

The idea behind nacl is that the performance would be the same as the
native, but if the emscriptem version runs ok it's nicer as we would have
full browser support.

Regards

2013/3/13 tsug notifications@github.com

Hey @scooterman https://github.com/scooterman,

Indeed, I was thinking about web containers. I think (but I may be wrong)
that it's the best option as of today to "port" games to a web container.
You're mentioning nacl, but isn't it only available in Chrome/Chromium ?

I might give it a try with libgdx-cpp (emscripten), I'll keep you up to
date if anything interesting results.

Thanks for your feedback


Reply to this email directly or view it on GitHubhttps://github.com//issues/38#issuecomment-14840994
.

Did anything ever come of this?

Hey @pedroarroyo, I did make some progress but the project lost traction so I didn't finish it 😞.

@scooterman please continue your work on libgdx-cpp.If it's possible please add a cmake build system because with the current one I have not managed to make it work on my Linux machine(Ubuntu 14.04)

@Murii, what's happening with cmake? Please open a new issue so I can try to fix it for you