force_move underutilized
andrewdudzik opened this issue · comments
Since 8.0 walking/teleport-with-charges characters are frequently picking up random items and going down stairs while moving. Critically, traversals do not seem to use force_move, causing many left-clicks.
Simply enabling force_move for all all walk commands led to much smoother Trav runs.
No pick up command is fixed in latest master.
I didn't completely realize how /nopickup worked, it would solve issues with items. However, there are situations where force_move should be applied. Botty will frequently click their TP in town after Pindle, for example, leading to a failed run. Same with stairs at Trav and to a lesser extent, stairs at Pindle.