adrianhajdin / project_3D_developer_portfolio

The most impressive websites in the world use 3D graphics and animations to bring their content to life. Learn how to build your own ThreeJS 3D Developer Portfolio today!

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Help Fix This Error "THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values. _BufferGeometry"

abupraise opened this issue · comments

THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values. _BufferGeometry

This is the error that my browser has been showing, I need help please

Try changing the length of FloatArray32 from 5000 to 6000 or a number divisible by 3 in your stars canvas.

I implemented it and it's working fine. Thank you