Adam Wallberg's repositories
PhyscisEngine
An OpenGL 3D game engine written in C++ using GLFW.
RigorPhysics
Simple Verlet integration physics engine I made for a university assignment.
UselessScript
"Virtual machine" that parses a humanly readable script, translates it into instructions, and then interprets those.
BlockAllocator
A single header block allocator that I wrote as an exercise
CPURenderer
Practice project where I implemented 3D rasterization on the CPU.
LudumDare41
My game for Ludum Dare 41
MIPS-iterative-quicksort-with-insertion
Iterative quicksort with insertion made in MIPS assembly for a University assignment.
PhyscisMath
Math library made for Physcis Engine. I split them up so it can be reused in other projects.
TheFloorIsLarvaLD43
Ludum Dare 43 entry.