A rewrite of the original Project Peon. Some goals for the new version include an entity component system and a bucketized rendering system.
Technology | Purpose |
---|---|
C++14 | Core |
SDL2 | Windowing & Input |
SDL_mixer | Audio |
SDL_ttf | Font Rendering |
OpenGL 3.2 | Rendering |
GL3W | OpenGL Extension Management |
SOIL | Image Loading |
GLM | Mathematics |
VS2015 | Windows Compilation |