Andrew Chong's starred repositories
wavefunctioncollapse
Walk through an infinite, procedurally generated city
pygraphviz
Python interface to Graphviz graph drawing package
TerrariaClone
🔥 An incomprehensible hellscape of spaghetti code.
ProjectVibrantJourneys
Minecraft mod that expands in all directions
MineCraft-One-Week-Challenge
I challenged myself to see if I could create a voxel game (Minecraft-like) in just one week using C++ and OpenGL, and here is the result
magic_enum
Static reflection for enums (to string, from string, iteration) for modern C++, work with any enum type without any macro or boilerplate code
CppCon2019
Slides and other materials from CppCon 2019
UnityTutorials
Full projects from my Unity tutorial videos
SanAndreasUnity
Open source reimplementation of GTA San Andreas game engine in Unity
TerrainEngine-OpenGL
An OpenGL 4 and C++ program which renders a procedural scene.
BehaviorTree.CPP
Behavior Trees Library in C++. Batteries included.
godot_voxel
Voxel module for Godot Engine
HannaCLIEngine
Hanna is a game engine for creating Choose Your Own Adventure games.
knowledge-representation
Small Unity project showcasing AI responding to changes in the game world
flopnite-ue4
An attempt at remaking the popular battle royale game, Fortnite, using Unreal Engine 4 and Amazon GameLift