RenderMan blip issue
mhagiwara opened this issue · comments
Hi! I noticed you have this line in synthesize.py
which says "render twice to get rid of blip."
https://github.com/acids-ircam/flow_synthesizer/blob/master/code/synth/synthesize.py#L29
I'm also using RenderMan to generate audio (using a different synthesizer, Dexed) but was not successful in getting rid of the blip sound at the beginning of audio rendering. Were you able to solve the blip issue?
Also, I noticed your call to render_patch
has a fifth parameter (True
) but this doesn't exist in the RenderMan code. Did you make any modification to the original code?