D20_Rolling's repositories
Python-WordCloud
使用了Python的Django框架搭建了一个简单的“网站”,使用WordCloud模块生成词云图,在前端使用echart这个js插件显示词频统计的结果
Billiards-Game-With-DirectX11
Billiards Game With DirectX11
C--MFC-LaundryManagement
初学编程一年,第一次完成了的C++项目。虽然bug很多,但还是很有纪念价值的。主要使用了MFC框架,编写对话框程序。通过ADO链接数据库,通过CSocket类实现了客服端与服务器端的TCP通讯。
cgbook
计算机图形学课程笔记
d3d12book
Sample code for the book "Introduction to 3D Game Programming with DirectX 12"
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
mitsuba2
Mitsuba 2: A Retargetable Forward and Inverse Renderer
pbrt-v3
Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.
ToDoList-Final-
ToDoList最终版本
ToDoList_end
ToDoList server codes
Unity-Built-in-Shaders
Unity Built in Shaders
virtualidol-ui-temp
虚拟姬UI临时代码