D20_Rolling's repositories

Python-WordCloud

使用了Python的Django框架搭建了一个简单的“网站”,使用WordCloud模块生成词云图,在前端使用echart这个js插件显示词频统计的结果

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Billiards-Game-With-DirectX11

Billiards Game With DirectX11

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C--MFC-LaundryManagement

初学编程一年,第一次完成了的C++项目。虽然bug很多,但还是很有纪念价值的。主要使用了MFC框架,编写对话框程序。通过ADO链接数据库,通过CSocket类实现了客服端与服务器端的TCP通讯。

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cgbook

计算机图形学课程笔记

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d3d12book

Sample code for the book "Introduction to 3D Game Programming with DirectX 12"

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DirectX-Graphics-Samples

This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.

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filament

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

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mitsuba2

Mitsuba 2: A Retargetable Forward and Inverse Renderer

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pbrt-v3

Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt Pharr, Wenzel Jakob, and Greg Humphreys.

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ToDoList-Final-

ToDoList最终版本

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ToDoList_end

ToDoList server codes

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Unity-Built-in-Shaders

Unity Built in Shaders

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virtualidol-ui-temp

虚拟姬UI临时代码

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