This is a test to see if I could create a simple game engine using SFML.
The idea is that this will become a raycasting engine (see https://lodev.org/cgtutor/raycasting.html) in the same vein as Wolfenstein 3D/Doom.
- .Net 5.0
- SFML.NET
Tell future me to write this once the engine actually works
GPLv3 License applies for this project (see https://choosealicense.com/licenses/gpl-3.0/).
A simple explanation of the license can be found here: https://gist.github.com/kn9ts/cbe95340d29fc1aaeaa5dd5c059d2e60