Learning to program in KotlinJS by making the classic Game of Life
Server: Kotlin (KotlinJS) Client: (generated by Kotlin), CSS, HTML
From https://bitstorm.org/gameoflife/
- For a space that is 'populated': * Each cell with one or no neighbors dies, as if by solitude. * Each cell with four or more neighbors dies, as if by overpopulation. *Each cell with two or three neighbors survives.
- For a space that is 'empty' or 'unpopulated' * Each cell with three neighbors becomes populated.