Aaron Oostdijk (aaronvark)

aaronvark

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Aaron Oostdijk's repositories

VRPhysicsGame

Based on the VR Networked Physics from Glenn Fiedler

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KGDEV1-Examples

A Unity project containing code examples used in a second year course at HKU.

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ProcArt

Code examples for Procedural Art course

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GearVR-OSC-Handshaker

Small ofxApp that handshakes with a pre-defined list of IP's and sends them their ID's (useful for multiplayer GearVR setups using OSC).

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hku-ect.github.io

HKU-ECT blog, here we post about our adventures

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How-many-Boids-can-Unity-handle

Collection of different boid simulation implementations in unity. Includes: implementation with GameObjects, with ECS only, with ECS and Unity Jobs combined with Burst Compiler (2 different approaches).

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PeerReview1718

A repository for students of group 1718 to pull request code for peer review.

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ImNodes

Node graph implementation for Dear ImGui. Used in https://github.com/rokups/rbfx

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KGDEV2-Examples

Public repository for class code

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KGDEV4-Examples

A set of class code serving as implementation examples.

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libsphactor

"Extended nodal actor framework based on zactor"

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OscJack

Lightweight implementation of OSC server/client in C# (Unity)

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PeerReview1819

Repo for peer review assignments for year 2 development class of 18/19

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portals-mr

Functional portals in Mixed Reality (MR) for Unity 2021.3.x

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probuilder-vr

Kinda like ProBuilder, but in virtual reality.

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ProcessingShowcase

General processing showcase tool

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ShaderExamples

Shader examples from class

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UnityCsReference

Unity C# reference source code.

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UnityUtils

Collection of utils I often use in Unity projects.

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zproject

CLASS Project Generator

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