a-little-org-called-mario / a-little-game-called-mario

open source collective hell game

Home Page:http://little-mario.com

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Tilesets for Hub are broken on Godot 3.5

Infinity48Games opened this issue · comments

Someone broke the tileset for the hub map in the repo and so it doesn't work in the Godot editor or the Godot's test mode.
The tilesets appear fine on the live version and looking in the files with a text editor seems fine so idk what is wrong.
EDIT: Godot's console outputs editor/plugins/tile_set_editor_plugin.cpp:3201 - Condition "!tileset->tile_get_texture(E->get()).is_valid()" is true. Continuing. when opening the hub level.
EDIT 2: ALL LEVELS ARE BROKEN!!!
EDIT 3: For some reason, on inital launch, Godot emptied the tileset file for some reason. Copy-pasting the contents from github fixed it.