The plugin saves every players on startup
IbanEtchep opened this issue · comments
*Detailed description of the issue:
When the server starts, the plugin saves every players. This causes somes problems:
- Can't stop the server before every players arent saved (I have 12k players so it takes more than 3 hours)
- Sync problems in multi server environment. If a player win xp, another server saves old data so the player has a rollback.
I recompiled the plugin with some console logs:
- one on setSaved(false) method
- one on save method
Jobs version: 5.2.2.5
Server Type: Pufferfish
Server Version: 1.20.4