Zelda64Recomp / Zelda64Recomp

Static recompilation of Majora's Mask (and soon Ocarina of Time) for PC (Windows/Linux)

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[Bug] Black screen on game boot

Artichy opened this issue · comments

commented

Describe the bug
Pressing the "Start game" button causes a black screen. This black screen will stay indefinitely, and sometimes crash, terminating the program without any error shown.

To Reproduce

  1. Fresh install 1.1.0 or any other version
  2. Select 1.0 USA ROM - MD5 2a0a8acb61538235bc1094d297fb6556
  3. Click "Start game"

Expected behavior
The game boots and continues to work correctly.

Screenshots
image

Desktop (please complete the following information):

  • OS: Windows 11 Pro
  • Version: OS build 26120.670
  • CPU: AMD Ryzen 5 2600
  • GPU: NVIDIA GeForce GTX 1070
  • GPU driver: Nvidia driver 555.85

Additional context
I have tried running the debug version from the deployments but the issue prevails, and no output is shown in the terminal.
Is there something I can do to get logs of the crash?

This is all I could get from Event Viewer:

  • Faulting application name: Zelda64Recompiled.exe, version: 0.0.0.0, time stamp: 0x66537785
  • Faulting module name: VCRUNTIME140.dll, version: 14.40.33810.0, time stamp: 0x119a1ae6
  • Exception code: 0xc0000005
  • Fault offset: 0x000000000001137d
commented

Update:
Changing the graphics API to Vulkan in graphics.json seems to solve this issue.

Seems like this is an issue with the latest insider build of Windows 11, we'll look into what can be done about it.

I have this issue on Ubuntu 24.04 LTS too (WSL). Not sure if it is worth being mentioned, since i just play on Windows instead.

Does this issue still happen on 1.1.1?