Fix 2d canvas / signed distance fields rendering discrepancies
janpaul123 opened this issue · comments
In test_shader_2d_primitives
we compare the browser's 2d canvas API with our own, and they have some discrepancies. We'll have to decide which discrepancies are acceptable, and which ones we should fix.
In this live stream I tried to fix some aliasing issues, but I didn't manage to fix them fully.