Yousazoe's starred repositories
GettingStartedWithRTXRayTracing
Getting Started with RTX Ray Tracing
DirectX-Graphics-Samples
This repo contains the DirectX Graphics samples that demonstrate how to build graphics intensive applications on Windows.
ti-raytrace
A raytrace framework using taichi language
BMFR-DXR-Denoiser
A Real-Time Path Tracing Reconstruction based on Blockwise Multi-order Feature Regression and implemented with DXR
taichi_ray_tracing
A ray tracing render implemented using Taichi language.
taichiCourse01
Taichi Course 01 Homepage
markdown-image-kit
idea 图片上传插件
TinyRayTracer-Taichi
An implementation of Ray Tracing in One Weekend using Taichi
Real-Time-Rendering-4th-Bibliography-Collection
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
dxr-path-tracing
A DXR path tracer with OptiX denoising. 5 months worth of research, trial & error as part of a project to learn and understand DirectX Raytracing & raytracing concepts.
ILearnVulkanFromScratch-CN
Gitbook repo hosting
ray-tracing-one-weekend-taichi
A fast python implementation of Ray Tracing in One Weekend using python and Taichi
cute_framework
The *cutest* framework out there for creating 2D games in C++!
GraphicAlgorithm
:octopus: :octopus:图形学论文实现
state-of-the-art-shitcode
💩State-of-the-art shitcode principles your project should follow to call it a proper shitcode
document-style-guide
中文技术文档的写作规范
Game-Programming-Patterns-CN
《游戏编程模式》中文版
50YearsOfRayTracing
以历史的发展的眼光来看光线追踪技术,1968年至2018年重点论文相关算法复现。
RayTracing-Dev
🎨 One RayTracing in One Weekend && Next Week repo
YesPlayMusic
高颜值的第三方网易云播放器,支持 Windows / macOS / Linux :electron: