lacks triangle
AntonioModer opened this issue · comments
Ok then, i found resolve in this code: https://gist.github.com/AlliedEnvy/1009522
function CreateBoundingTriangle( vertices )
-- NOTE: There's a bit of a heuristic here. If the bounding triangle
-- is too large and you see overflow/underflow errors. If it is too small
-- you end up with a non-convex hull.
...
local dx = ( maxx - minx ) * 10
local dy = ( maxy - miny ) * 10
...
Resolve:
Edit https://github.com/Yonaba/delaunay/blob/master/delaunay.lua#L383
to:
-- the larger multiplier - the more convex shape is, and if not (or 1), then the figure will be concave
local convexMultiplier = 1000 -- minimum = 1
local dx, dy = (maxX - minX) * convexMultiplier, (maxY - minY) * convexMultiplier