Shubham Kumar Maurya's repositories
HandTracked-Virtual-Body-VR
My Master's Final Project - A VR game that features IK body with physicalised hands (tracked using Oculus SDK), aiming to improve embodiment.
Motion-Capture
This repository is a demo of using a motion capture system to record a humanoid skeleton and export all those animations to Unity and attach them to a human character.
Blackhole-Demo-UE4
This repo contains my project in which I've tried to make a simple blackhole that attracts objects towards it if they are labled as 'interactable'.
Final-VR-Project
This repo contains the final project for my MSc VR/AR degree.
Live-HTML-CSS-Editor
An easy to use live HTML and CSS editor built using Ace Editor API.
VR-Kitchen
This application allows you to immerse yourself in a virtual kitchen and customise the wood, ceramic, and knob handles giving you to ability to see what it'll look like before you purcase the particular item.
AR-Project-Sherlock
AR group project - Find hidden objects in the AR crime scene.
Arachnophobia-Therapy-VR
GROUP PROJECT - A Virtual Reality application built using Unity3D and Cinema4D that takes a gentler, friendlier, and more easy-going progressive approach for treating Arachnophobia (the fear of spiders).
Procedural-City-Gen
Maths group assignment repo for Coursework-2. (Procedural City Generator using L-System)
VR-Alien-Game
A fun easy game where you throw balls at aliens to destroy them. (in VR)
Bodyswap-Unity-Assignment
This repo is for the Bodyswaps-VR Jr. Unity Dev Assignment.
COOL-STUFF
Programs to solve(implement) some cool(complex) problems(concepts).
Count-Out-Loud---AR
This repository contains the files for the HOPE AR app Unity assignment.
CS-Resources
Computer Science cooncepts and fundamentals.
Custom_Headers
User defined custom C/C++ Header files.
DSC-KIIT-AFRAME
This is a repository for the files used in making the Lighthouse scene using A-Frame.
Lost
Final game project.
Metier
AI-Group-Project Repository (7th-Sem) | KIIT
URP-PostProcessing-Setup
This repository contains an initial scene setup using Unity's Universal Redering Pipeline (URP) with Post-Processing System enable on the MainCamera.
VR-Oculus-Setup
Unity project setup for VR (interaction based)